by Ryan Rouse (Quakis)
(180) views since September 2019
Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on December 16-2014
A lunar styled map.
Other than a few instances of EDF styled doors and a hallway stuffed into a cliff face, the map consists primarily of moon surface and narrow underground tunnels.
Overall it's a pretty simple affair with minimal structuring or detailing. A few locations have some pallete work and strong shading, but most of it is washed out and flat in appearance.
The layout is very linear, and aside from a small underwater maze, it's a straight shot from start to finish.
Game play is mostly shooting everything in Duke's path and grabbing a couple key cards along the way.
The weapon and alien variety is pretty limited and combat consists of the walk-and-shoot face-to-face engagement variety.
It's good for a quick shoot 'em up if you have a few minutes to spare.
Sprite Work/Detailing: 5/10
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