by Juan Daniel Alcobre (papamonos)

(328) views since August 2019

Released: 2004-08-29
Mode: SP
Difficulty Settings: Yes
Featuring: 1.4+
Sound/music: No
New Art: Yes
New Cons: No
Score: 90

Review by Forge on 20 April 2012

A huge fortress base styled map.
The design is decent, but architecture, trimming, and detailing are hit and miss from section to section. Shading can be spotty in a few locations and some of the texture choices are a bit questionable. The layout is open and the player can explore in most any direction until stopped by a key lock. One of the blue keys is hidden in an out of the way section that may require a little extra exploring, but not so obscure that it causes undo frustration.

Game play is based on key cards and switches.
The layout is presented in a series of branches; one which is locked and the other contains the key, so navigation is minimally difficult.
Initially the player starts out barely armed and must survive several engagements until the arsenal is increased. After that point ammunition, health, and weapons are found in abundance and the aliens are easily out-gunned.

Texturing/Lighting-Shading: 9/10
Sprite Work/Detailing: 8/10
Ambiance: 8/10
Architecture: 18/20
Layout: 20/20
Gameplay/Design: 27/30
Overall: 90/100

Map Template


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Other maps by this author:

Gates Motel
Released: 2004-03-07
Score: 74
Mode: SP
Review: Gates Motel

Killing Floor
Released: 2004-03-19
Score: 82
Mode: SP
Review: Killing Floor
Las Criaturas de la Noche
Released: 2004-04-13
Score: 86
Mode: SP
Review: Las Criaturas de la Noche
Living on the Wildside
Released: 2004-11-21
Score: 91
Mode: SP
Review: Living on the Wildside
Muerte Estelar
Released: 2004-05-21
Score: 83
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Review: Muerte Estelar
Secret District
Released: 2003-12-29
Score: 89
Mode: SP
Review: Secret District
Stellar Death
Released: 2004-05-21
Score: 82
Mode: SP
Review: Stellar Death
Released: 2004-08-04
Score: 82
Mode: SP
Review: Transylvania

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