================================================================ Title : Retaliation Date Completed : 09/12/11 Filename : retaliation.MAP Author : Thobias Fast Email Address : thibiasfast_(AT)hotmail.com / thobias.fast(AT)gmail.com Other Levels : City of Despair, Crossroads, Ginnungagap, Stadium Redux, Desert Storm Description : A map specifically made for the newly introduced feature for the EDuke32 source port called true-room-over-room also abbreviated as TROR. There's no fancy story here or anything, except the usual with aliens invading yet another city. A rather brief map with silly vulgar humor and gameplay as an afterthought. Additional Credits : Gambini for being a huge inspiration regarding his work with the BUILD engine. Forge, EmericaSkater and Puritan for feedback and other things. Kenji Yamamoto, Minako Hamano and Masaru Tajima for their work with the soundtrack to Metroid Prime 3: Corruption. Also see if you can find the superduper ultra secret that contains some additional credits! ================================================================ * Play Information * Single Player : Yes Cooperative 2-8 Player : No DukeMatch 2-8 Player : No Difficulty Settings : Yes Atomic Edition Required : Yes New Sound : No New Music : Yes New Art : No Modified CONs : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : About 6 and half months... yeah, throw in a lot of laziness there as well. Editor(s) used : Mapster32 Known Bugs : Climbing the ladders may seem a bit tricky since they're glitchy as hell. When you're almost at the top you'll notice that Duke will get stuck jumping up and down. To go around this issue just spam your jump key and you should come out at the top. Alternatively you can use the jetpack that you gain at the start of the map. Glitchy graphics in the large room with the watertank when looking at certain areas from various angles. This is due to TROR. If it pisses you off you can play in Polymer but keep in mind that the performance will probably be significantly lower. Not possible to surface while in the large watertank in some areas. Not sure how to fix this. The nuke symbol may be a bit tricky to activate but keep spamming the use key while strafing and it'll eventually get the picture. May Not Run With... : Old DOS version of Duke Nukem 3D or any other source port except EDuke32. Important Notes : Since this is using a feature not present in the old DOS game or any other source port it will NOT WORK WITH THESE. EDuke32 IS REQUIRED! Please also refrain from using the High Resolution Pack (HRP) or Polymost. This was designed with the old 8-bit render in mind and thus was not properly tested with any of the other renders. Polymer will look better especially TROR but you'll most definitely need a powerful computer to run it. Installation : Unzip the contents of the .ZIP into the root folder of EDuke32. * Copyright / Permissions * I don't care, you may use this map to build upon and/or copy sectors over to another map as long as you give me credit for it. Thank you.