Mode: SP, DM, COOP
Difficulty Settings: Yes
Sound/music: Music, Sound
New Art: No
New Cons: Yes
Review by Forge on April 19-2014
A small bus or transit station styled map.
Aesthetically the map has its high and low points. Several areas are rather blocky and squarish and could use some trim work, the texturing is in need of some serious polishing, and shading is either very weak or non-existent. However there is a good amount of sprite work and the level is overall decently detailed.
The layout is a bit wild and getting around involves navigating through ventilation shafts, multiple underwater sections, and knocking down cracked walls.
Game play is mainly finding a couple key cards.
In most instances there are multiple ways of getting from one location to the next so it's merely a matter of exploring around enough to find the way.
Combat is the unchallenging factor in this level. There is so much artillery and atomic health pick-ups scattered around that the player will barely come off full ammo or 200 health for any length of time.
Sprite Work/Detailing: 8/10
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