====================================================================== Title : The End of the World Map, Pig World Filenames : Endworld.map, Pigworld.map Author : James Thies E-mail : jimt@emapnet.com Web Page : I still don't like the web Other Levels : 'Outworld' for Duke 1.3d Description: ENDWORLD : It's the End of the World! Aliens are invading! Earthquakes! Rioting! Mosh pits! Can Duke save the world? Will there be anything left to it by the time he's finished? It's up to you! Areas to visit: The Incredibly detailled; The Atomic Night Club, Movie Theater, Radio Station, Babes of the Carribean Bar/Strip joint, and more! Description: PIGWORLD : Pigs, pigs and more pigs, hogging up the city! Fast, tons of fun running through the streets, roof tops and sniping aliens through windows. Boss monsters protecting each key- don't worry you'll have plenty of ammo. Areas to visit: Burnt-out Hospital, Robot Repair Station, Stacy's Sex Shop, and much more! Additional Credits To : Al Mott77 who tested an earlier version ====================================================================== * Play Information * Episode and Level # : E1L1 I think Single Player : YES DukeMatch 2-8 Player : Yes, not tested Cooperative 2-8 Player : Yes, not tested Difficulty Settings : Not implemented Plutonium Pak Required : oh yeah New Art : Hell yeah! People from Tekwar and other games- talk to them, then kill them! New sprites : Some even breakable! New Music : YEAH NINE INCH NAILS "Perfect Drug", MARILYN MASION "Dirty Kiss"- on seamless loop (Made it myself) New Sound Effects : Non-edited version of Duke saying Yippie Kai yay..." (Made it myself) New .CON Files : YES! Cool.con (couldn't think of a better name) Read the beginnnig of it to see all the changes! Everything from an RPG-shooting Army guy to edible donuts! New enemies : 3 bad guys from Lame Duke, (4 if you count "Otto") The bald chaingunner from Doom2 plus the other Pig Tank! Demos Replaced : Nope ============================================================================= * Construction * Base : 2 New levels from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : Deutex, EDITART, Windows Paint, Paintshop Pro, SB16 Wave Studio, and probably others. Construction Time : I don't keep track of the friggin' months. Known Bugs : Don't get hit with a Lady's room doors in the Movie Theater- it'll transport you to the sector above it (Around the corner). * Where to get this MAP file * File location : Isn't this a dumb question? ===================================================================== *Important Information* To play, unzip in Duke3d directory- it will replace tiles015.art type END or PIG. If you can't get it to work- rename "game.con" to "gamecon.org" (or something like that) and rename "cool.con" to "game.con", then run one of my maps like you normally do. Duke It Out in DC: My maps were written using the standard Con files that comes with Plutonium Pak (or Atomic Edition). Duke it Out in DC modifies the USER.CON (and maybe DEFS.CON?) and what happens is, for one thing, you hear the Theme song instead of the crowd cheering when you get an access card. I don't know what other changes it makes- so if you like, you can get the original CON files from the Duke Disk using KEXTRACT (type at DOS prompt: KEXTRACT DUKE3D.GRP *.CON ) Just make sure 'kextract' and 'duke3d.grp' are in the same directory. Important Notes :These maps are suppose to be free to anyone who :wants them. :You shouldn't use my maps as a base for your own But if you do, what am I going to do about it??? HOWEVER, you MAY use my Cool.Con, Tiles015.art and sounds, etc to make your own worlds! You can modify them or do anything you want as long as it's free (why should YOU get paid for my work?) ============================================================================