The Lost City
by Scott Haslam aka Dagger
(418) views since Nov 2018
Released: 1996-11-17
Mode: SP, DM
Difficulty Settings: No
Featuring: 1.3
Sound/music: No
New Art: No
New Cons: No
Score: 81
Review by Forge on 27 June 2018
A subterranean temple ruin.
The level consists mostly of underground caves and tunnels, some man-made mine-shafts, others are natural with rivers and open grottos filled in by archaic stone and plaster buildings.
Visually it can be a bit flat; the textures blend together into dull greys and browns, there's very little trimwork or detailing, and shading is strong in some areas, but missing or lacking definition in others.
The architecture is pretty solid though, the elevation varies quite a bit from all the rock climbing and river crossings, and there is a healthy application of ambient sounds, so it's not totally void of atmosphere.
Game play consists of following a linear path, finding and throwing switches that open new passages that lead deeper into the cave system, and dealing with the aliens lurking amoungst all the ruins.
A few things need to be blown up that aren't immediately obvious, but otherwise it's a pretty straight forward shot from start to finish.
More fun than a fedora.
Screenshots
Other maps by this author:
Daggers Cavern
Released: 1997-04-23
Score: 88
Mode: SP, DM, COOP
Review: Dagger's Cavern
The Crypt
Released: 1996-11-11
Score: 80
Mode: SP, DM, COOP
Review: The Crypt
The Lost Temple
Released: 1996-07-17
Score: 76
Mode: SP, DM
Review: The Lost Temple
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