by Peter Kucera
(220) views since Feb 2019
Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on October 15-2014
A short train map.
The level isn't very large; the play area consists of the engine with four cars, and it's quite narrow and easy to fall off the locomotive and get squished.
Aesthetically it's well textured and shaded, and decently detailed, but it also has some problems with cramped areas and doors that are difficult to get around when opened.
The level is a pretty straight shot from start to finish, but due to its size limitations the author designed it where some backtracking is required to extend the length it takes to get through.
Game play is keys.
One key is stashed in a cabinet drawer and another is stuffed into a vending machine so the challenge to acquiring them lies with finding a hidden button or just that right place to use the machine in order to cause the turnstile to spin.
Combat is pretty nasty. If the first secret with the RPG isn't found then expect to run through a hail of bullets.
There is a shotgun and a box or two of rounds, but expect to depend on the pistol for most of it.
Health is also pretty stingy and all those close-quarter firefights are bound to take their toll.
Sprite Work/Detailing: 8/10
Other maps by this author:
Mode: SP, DM
Mode: SP, DM, COOP
Mode: SP, COOP
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