title : Another Attack (Part 2): Weissensee Filename : AAP2Weissensee.map Author : Maarten van Oostrum E-mail adress : maartenvanoostrum@gmail.com (oostrum_maarten@hotmail.com is also still a option). Misc.Author Info: Been mapping for 20 years now. Seems, especially with this lockdown, insiration/time keeps coming?! Release Date : 27-06-2021 Other levels : Maa2 (my first map back in 2001...like..uhh..WHUT DUDE!?) MaaDM2 (MAADM was never released). Maads (Maarten Desert) Toxicity MaaDM: Temple of Death Alien Planet X64-2 Another Big Base Attacked The Unknown Planet Spacetronic !dm-maa (for dukeweb contest, wasn't really a map and probably lost). AAP1: Woudrichem War And many un-finished and old crap maps which never got released or even got lost.. :-( Projects with other people, where I took a part in: OGBB (made with William and Merlijn) Supa3 (with Sangluss and Merlijn). Many Community project like: CBP2, CBP4 and CBP5 & more Clear The Coast The Imperium Episode Roch Island And probably much that I forgot about... Web page : No Duke related site. Just Facebook & band pages. Future levels : Not going to make any promise, but..right now I DO have many ideas for sequel(s)/episode :-) It all depends on inspiration / live stuff. Description : AAP2 continues exactly where AAP1 stopped. So that means exploring even more of this big world! This time more rough nature which is actually inspired by a place called 'Weissensee' in Austria. Even 'Camping Knaller' and the surroundings are very much focussed on that place. Files included : AAP2Weissensee.map, AAP1Weissensee.txt, AAP2Weissensee.ogg Mission/plot : This time around a made a combination of linear / unlinear! You have to make your way to the other side of the bridge.. Read the few viewscreens to follow a small story which is happening @ this place And..of course, like as always, there is a big climax waiting for you as well.. ;-) No hard puzzles, I think the way is pretty easy this time around. _______________________________________________________________________________ * Play information * Episode and level : For now: level 2 of the AAP maps. Single Player : Yup! DukeMatch Level : Yes, but not tested Cooperative Match : Yes, but not tested (answering the same.. I feel like a robot :P) Difficulty Settings : Yes Atomic Pack Requied : Yes. Eduke32, to be exact. Ports required : None (I've built this map with/for classsic mode) New Art : No. New Music : Yes, I've created a special track for the map. You can find all my Duke-related music on YouTube (account: Maar10Music). Soon, this also will be on Soundcloud! New CON-Files : No. New Sounds : No. Demos Replaced : Nope. I used to love recording demo's, but I'm pretty sure this isn't possible anymore. _______________________________________________________________________________ * Construction * Base : No base in this map..just a camping! Level editor(s) used : Mapster32 Art Editor(s) Used : Studio One...Music is art, right? Construction time : 5 months ON, 1 month a little bit OFF. Let's say 4 1/12! This must be a record for me..Lockdown anyone? Known bugs/problems : Nothing serious AFAICS. For the tech-nerds: Music recording : Studio One. All written, performed and mixed by me. Mastered by Tim Jansen * Were to get this MAP file * File location : Duke told me you can find this level on the Alien PLanet X64-2, it belongs there. If you can't find it, maybe you should try sites like: scent-88, MSDN, Duke4net (and I guess more). How to start this map: Unzip all the stuff in your Duke folder, start the game with eduke32, go to episode selection, select "user map" and select "AAP2weissensee.map". Done! _______________________________________________________________________________ * Thanks to * -The lockdown / covid19 virus.....NOT. On the other hand..now I made this map (-; -You & the whole community that is still alive & playing the game and for downloading my map! -Special thanks to Tim Jansen for mastering my music track and giving many mix-related tips. -A LOOOONG list of (mostly rock/metal or ambient/electronic) music while mapping. Music foreverrrrrr And special thanks to my Beta-testers: Merlijn van Oostrum MRCK / CK3d (also for giving me new Mapster tips I didn't know about) William Gee Aleks Pistol Jkas789 Thanks alot guys! With ur tips the map actually improved a bit more. _______________________________________________________________________________ * Extra information * (!- = important) !-TIP! Check every corner of the map when you need ammo/health! Also, save often..especially on CGS ;-) -I made the music with this map in mind, so I hope everyone will play with music! -Also! This map is made for CLASSIC MODE and is NOT TESTED FOR OTHER OPTIONS!! -Comments about this map or even the music are welcome, I realy like to know what you think about my work. _______________________________________________________________________________ * Important information * I'll keep it short: please let the zip stay as it is when spreading. Don't steal my map or music...it's's MINE! :P Otherwise... I have to send my 2 rabbits to you that will find you...and kill you. Trust me, you don't want that to happen, don't you? ;-) HAVE FUN!!!!! No. Just... no. I said no!!! What part of 'no' you don't understand? Go away! Or els... (-;