Christmas 2002! - Yes, after Xmas2k1 comes Xmas2k2! ---------------------------------------------------------------------- I hope all you Dukers will all have a great time during the Christmas holidays and of course I wish all of you guys a happy newyear! ---------------------------------------------------------------------- Title : Christmas 2002 (Xmas2k2) Filename : xmas2k2.zip (.txt and .map) Author : Kevin Cools (Kef_Nukem / Kuffi) E-mail : kevincools@hotmail.com Web Page : http://www.planetduke.com/kef http://borgn.totalconversions.com Description : This is the sequel to my previous Christmas map called (of course) Xmas2k1. You're in a facility which put dangerous liquids into cans and sell it to other factories who need it. Not a problem, well, as long as it keeps this way. But it wouldn't be Duke3d if something wouldn't go wrong! Yes, Aliens took over the facility to produce a big ammount of this cans full of poison. Stop them before they can attack earth! We will send you in, you will have to do the rest! Additional Credits To : Big thanks to one of the talented mappers ever: Billy Boy, for his odd but oh so awesome "odd-sector effect". And big thanks goes to three other awesome mappers: Alejandro, Martijn and Merlijn for Beta Testing my map! _____________________________________________________________________ Single Player : YES! Co-op or Deathmatch : No Plutonium Pak Required : YES! New Art : No, but hopefully it'll look like new art. New Music : No New Sound Effects : No New .CON Files : No ______________________________________________________________________ Base : New level for Santa. Level Editor Used : Makemap.exe Art Editor Used : None Construction Time : Around 3 months. Known Bugs/Problems : Sometimes you'll see some sectors buggin' through which is not really my fault :( Hopefully you won't even notice it. There's also a small sprite-bug in the tower but hey, without the sprites it didn't look so good so... File location : Dunno? English sucks : No, man! It rocks but I'm just tired at this point and wanna get this TXT file to be done that's why I'm making all these stupid mistakes. My excuse! ____________ It's ok if you check my map in BUILD and see how I did certain things, probably you won't find out since I have my own way of making effects which might look odd you hehehe. But then again, try to be original or just ask me! If you love this map or have questions. Contact me at: kevincools@hotmail.com \\------------------------------------------------Kevin Cools-------------December 2002-------------EOF//