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Advanced Effects

Advanced FX

Most of the following effects are demonstrated in TUTORIAL.MAP, and can be found by looking up the corresponding section and number. When constructing effects that use switches, try to avoid using the combination-type switches DIPSWITCH (#162), TECHSWITCH (#166), or ALIENSWITCH (#1142) unless the tutorial specifically requests you use them. Also remember that sprites are "foot-centered" by default; The height of a sprite is determined from its bottom.


Doors


Lighting


Horizontally Moving Sectors


Vertically Moving Sectors


Rotating Sectors


Teleporters


Water


Demolition


SFX


Walls


Sprites


General Effects


Ending Levels


Tricks




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