Author: SalaciusCrumb
Released: 18th April 2010
Rating: 93
Review by Forge on 15th May 2010
IMPORTANT: This map requires DukePlus
Proof that old Duke mappers don't die, or even fade away. They just go on hiatus until they re-discover that build bug. A short, action packed industrial map where Duke must reach his ride by infiltrating a base and then the landing dock portion of a sky vessel. Well laid out and designed; finding your way around is easy, but getting through the curtains of alien defenders provides a good challenge. The author is a master of "less is better", and proves that you don't need overdone eye candy to create an immersible atmosphere. The use of Dukeplus is also on the conservative side and it's minimal usage fits right into the flow of this fast paced map. Expect lots of battles with plenty ammunition and health to help you on your way; and when the smoke clears and you're standing in piles of alien guts, you'll be left wanting more.
Texturing/Lighting-Shading:9/10 Sprite Work/Detailing:8/10 Ambiance: 9/10 Architecture/: 19/20 Layout: 19/20 Gameplay/Design: 29/30 Overall: 93/10
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+ and JonoF/EDuke32
Filesize: 2.23 MB
Level includes: new music
Download:
Have Fun Storming The Castle! (232)
Other releases by SalaciusCrumb:
Voices of Authority
Know of any other maps from this author? Let us know
Mapping template:
======================================================================
THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.
Title : Have Fun Storming The Castle!
Filename : hfstc.map
Author : SalaciusCrumb
E-mail : salaciuscrumb[at]gmx.net
Web Page : None
Misc. Author Info : "No one here is exactly what he appears..."
Other Levels : SST TC: SP maps: Gamma Inferno
Trapped
Mercator Mission
Zeta II Reticuli
MP maps: L.W.C.S.
Landing Platform
User maps: Before the Storm
Eye of the Storm
Operation Devil's Dance
Duke3D: SP maps: Voices of Authority
Description : *** IMPORTANT: This map requires DukePlus v2.07!***
*** IMPORTANT: Read the notes below for essential
gameplay information! ***
The tide of war has turned against us. We are on the
defensive. The alien aggressors have conquered or
infiltrated many of our facilities. Yesterday, an
island near Tunesia fell to the enemy. This island
houses a large teleportation device, which is vital
for the coordination of our European and African
troops.
But that's not all. An alien strike force have hijacked
one of our troop carriers, the Athena. They have rigged
the board computer for an automated course to one of
our skyhook stations which is in geosynchronous orbit
above the Sahara. We don't know if the enemy plans a
suicide run or a genuine attack, but whatever they have
in store, it can't be good.
Your mission will be twofold:
1. Infiltrate the teleportation base and secure the
control room.
2. Activate the teleporter. We managed to sneak a
virus into the maniframe which will automatically
set the coordinates for the teleporter once the
scanners of the base pick you up, so all you have
to do is to push the button.
3. Board the skiff on the teleportation field to
reach the Athena. Normally we would send a full
infiltration team, but all our troops are engaged
elsewhere and without range, so teleporting you
directly to the carrier is the only way to stop
the vessel before it reaches its destination.
4. Destroy the carrier by setting an explosive
charge in the reactor room. There should be a
Skycar in the cargo bay, so use this as a means of
escape.
We don't know what the aliens are up to are what
they already did the ship, so we can't risk to
take in the ship in one of our installations. It
wouldn't be the first time that they try something
funny, so sacrificing the Athena is a necessary
evil.
Godspeed, soldier!
Additional Credits To : - DeeperThought for the awesome DukePlus.
- Mikko_Sandt, Spiker, DeeperThought, The Commander,
Forge, Gambini and Geoffrey for their invaluable
feedback.
This map is dedicated to the PS3 game Killzone 2, which
gave me the original inspiration to build a hovering
skiff in Build...which eventually grew into this
usermap.
======================================================================
* Play Information *
Episode and Level # : User map - Have Fun Storming The Castle!
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Not implemented
Plutonium Pak Required : Yes
New Art : No
New Music : Yes, two to choose from:
A MIDI rendition of "Flight of Icarus" by Iron
Maiden and an ogg. of "Leonidas Returns" from
"Halo 3", the track this map is really meant to be
played with.
New Sound Effects : No
New .CON Files : No
Demos Replaced : No
=====================================================================
* Construction *
Base : New level from scratch
Level Editor(s) Used : Mapster
Art Editor(s) Used : None
Construction Time : Can't tell anymore.
Known Bugs/Problems :
* Where to get this MAP file *
File location :
=====================================================================
*Important Information*
Installation : Nothing special. Just unzip the contents of this .rar
into your Duke3d folder.
ATTENTION: The duke3d.def included is for the use of
the skybox that comes with this map. If there is
already a duke3d.def in your Duke folder, be sure to
backup it!
Important Notes : READ THIS TO FULLY ENJOY THE MAP:
- Keep in mind that before you board the skiff that,
once you are aboard, you will immediately teleport
to the Athena. Prepare for sudden enemy contact!
- When you reach the reactor room of the Athena,
a glowing red marker on the floor will show
you where to position the bomb. All you have to
is to step on the marker, and the charges will be
automatically set.
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