Author: Jeff Grebe
Released: 30th May 1997
Rating: 80
Review by Kim Robinson on 2nd August 2007
It's got nothing on the Whitehouse map from Duke it out in DC, but it's still a very well put together map with multiple levels featuring roomfulls of alien bastards, which in the glorious tradition of Duke Nukem desperately need their arses kicked. It's a giant keycard hunt, alright if you like that sort of thing, still reasonably fun if you don't.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 1.75 MB
Level includes: new ART, new music, new sounds
Download: Whitehouse (1822)
Know of any other maps from this author? Let us know
Mapping template:
Duke Nukem 3D .MAP Authoring Template v1.1
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Title : WhiteHouse
Filename : dcv12.map
Author : Jeff Grebe
E-mail : jgrebe[at]trumpet.aix.calpoly.edu
Web Page : none
Misc. Author Info : level finished 12/9/96
Other Levels : maze.map
Description : The WhiteHouse is under siege, and only Duke can
kick the aliens out. Obtain three keys allowing
access to a secret underground tunnel leading to the Pentgon. Once
there you must battle the new terror, a cloaked alien boss! Turn on the
main systems computer(Joshua) to open up the end level button. (As you
run ammuck, try to avoid the slaughter of innocent bystanders living in
the Whitehouse : ) )
Additional Credits To : Thanks to the many great faqs and generous people
distributing our work on the web.
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* Play Information *
Episode and Level # : E1L1
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not implemented
Plutonium Pak Required : No
New Art : Yes
New Music : Yes
New Sound Effects : Yes
New .CON Files : No
Demos Replaced : No
=====================================================================
* Construction *
Base : New level from scratch
Level Editor(s) Used : BUILD
Art Editor(s) Used : editart
Construction Time : about 3 months
Known Bugs : none
* Where to get this MAP file *
File location : http://www-tet.ee.tu-berlin.de/solyga/DUKE3D/
=====================================================================
*Important Information*
Installation : First, unzip dcv12.zip in an empty temporary directory.
2nd check your Duke3d dir for filenames matching
those from the temp dir. (If there are such files
you probably forgot to delete them after playing
another user level and you were already wondering
why the walls look ugly and Duke sounds strange. :-)
3rd move the files from the temp dir to your Duke3d
dir.
Now load dcv12.map through setup's select user level
and lauch duke.
After playing, turn off WhiteHouse by deleting all
files you moved to your Duke3d dir (see step 3).
Important Notes : Please e-mail me with any comments or new sites this
map is posted on.
Thanks
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