Author: Georg Buol
Released: 2nd July 1996
Rating: 84
Review by Kim Robinson on 3rd August 2007
An old map but a reasonably good one nevertheless, 'The Base' takes place in a military installation on an island - with the same old story. Kill the alien bastards, shoot the hell out of urinals and generally have a good time. Level layout is nothing special but there's a few decent effects thrown in.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 104.46 KB
Level includes: new ART, new sounds, multiple difficulty settings
Download:
The Base (310)
Other releases by Georg Buol:
Island1
Know of any other maps from this author? Let us know
Mapping template:
===========================================================================
Title : The_Base.map
Date Finished : 6/18/96
Author : Georg Buol
Email Address : georg.buol[at]computerhaus.at
Other Files By Author : Island1.map
Misc. Author Info : 18 year old Austrian who is right in the middle
of his final exams (last test: 6/24) and should
rather spend his time on learning than on BUILDing
maps.
Description : <>
After surviving beach parties, volcanic eruptions
weird movie-references and a giant Remmington
Shotgunshell-box (play Island1 if you haven't
already done so), Duke discovers that the aliens
have overrun a military base located on this
island. Well, I guess you know what happens now....
!!!!!TOTAL CARNAGE!!!!!
Additional Credits to : Bernhard Schaffer for his suggestions and testing
(sorry about the secrets, though)
Gerhard Riedler for testing
Adam Williamson for his tip with subway.voc
===========================================================================
* Play Information *
Episode and Level # : E1M8
Single Player : Yes
Cooperative 2-4 Player : No
Dukematch 2-8 Player : Yes, but not recommended
Difficulty Settings : Yes, use commandline parameter /s(0-3)
or dnskill(0-3) during the game
New Sounds : Not really, but I changed one single sound -
subway.voc
New Music : Yes
New Graphics : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : Two Weeks
Editor(s) used : Build, Editart
Known Bugs : I'm terribly sorry about this one....
DO NOT shoot any rockets or throw any pipebombs in
the rooms after the blue-keycard door. This may
cause the game to hang. Any suggestions of how to
get rid of this nasty bug?
* Copyright / Permissions *
You MAY use this level as a base to build additional
levels, but you MUST give me credit.
You MAY distribute this MAP, provided you include this file with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
You MAY feed this MAP to your cat/grandmother/neighbor/... provided
you find a way to do this.
***************************************************************************
* Misc. *
My personal map Top 5:
1. Park.map
2. Prisonr.map
3. Sand.map
4. Discrete.map
5. Jenn-Apt.map
There will be more versions of this map.
For the next version I plan to include more sounds (especially in the
DARK STAR-part, so if you have samples from DARK STAR could you please
contact me), graphics and some more secrets.
If you have any suggestions or if you want to get the newest version of
this level (or one of my other levels), feel free to e-mail me.
HAVE FUN!!
PS, after you de-activated the reactor, wait about a minute in this room
and enjoy the fireworks....






