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In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Mincer City, by Henri K (RazorZ)
Map Name: Mincer City
Author: Henri K (RazorZ)
Released: 14th May 2010
Rating: 94

Review by Forge on 15th May 2010

The third map by this author centers around a canyon city taken over by aliens, and it's Duke's job to get in there and exterminate them. A more ambitious endeavor than his previous maps, RazorZ expands his repertoire by creating a large open map with expansive constructions and heavy detailing made from extensive sprite work. Combined with plenty of ambient sounds, new art, strong shading, and elaborate sector work, including the detailed background work of the rest of the city burning in the distance, the player can become immersed in the atmosphere as the map is explored. A level of this extensive size can create problems for the player though when rather clever puzzles are involved; mainly not knowing where to go next to progress. This map requires a lot of time dedicated to exploring, and then re-exploring places already visited due to the lack of clues. Later in the map when the player is indoors and the game becomes a bit more linear, that problem is solved, but another arises. Some of the indoor battles can be quite a challenge when the player is stove-piped in a corridor and is taking heavy fire from some pretty tough enemies. The available arsenal is not the issue, Duke is armed to the nines, but health is a problem as there's a serious lack of it in this particular part of the map. Overall it's a great looking map and initially the player has the freedom to roam around at will and find all the neat hidden stashes and figure out how to get to those hard to reach goodies, but at times it can be easy to lose site of the objective.

Texturing/Lighting-Shading:9/10 Sprite Work/Detailing:10/10 Ambiance: 9/10 Architecture/: 20/20 Layout: 19/20 Gameplay/Design: 27/30 Overall: 94/10

Screenshot Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+ and JonoF/EDuke32
Filesize: 427.36 KB
Level includes: new ART, multiple difficulty settings

Download: Mincer City (251)
Other releases by Henri K (RazorZ): Demolition Plant, Resistance Rocks

Know of any other maps from this author? Let us know

Mapping template:

                Duke Nukem 3D - Map Authoring Information
Title               :  Mincer City (third level of Rendezvous episode)
Filename(s)         :  REZ3.MAP and REZL3.TXT
Author              :  Henri K, alias RazorZ
Email Address       :  builder.henry[at]hotmail.com
Misc. Author Info   :  -
Description         :  (old descriptions in earlier releases)
		       Mincer City, once a city known for itīs idyllic
		       chances to live turns into enormous death trap
                       for Duke. Dukeīs mission is to infiltrate FIX&MIX
                       building to get forward on his way, but it isnīt as
		       simple as it sounds; you also have to clear the city
                       for alien vermin before they will get more help. Now,
                       itīs time to kick some as, this is my best map show far!
Important Note      :  This map cannot be used as a basis of a
                       new level.

Additional Credits  :  Duke3D Team
                    :  Beta testing by 
                       Janne, Jesse, Mikko Sandt, MRCK.
You need            :  Duke Nukem 3D - Atomic Edition/Plutonium Pak 1.4+,
		       Eduke32 (required) and the previous installation
		       of the episode, Resistance Rocks and Demolition Plant.
How to install      :  After downloading the zip file, unzip the content
                       into your Duke Nukem 3D directory. Then launch
                       the game using REZ.bat file and you can play it.

Episode and Level # :  Rendezvous, Level 3
Single Player       :  Yes
Cooperative Play    :  No
DukeMatch  Level    :  No
Difficulty Settings :  Yes
New Sound           :  No
New Music           :  No
New Art             :  Yes
New Mods            :  No

* Construction *    :  New level from scratch
Build Engine Used   :  Mapster32
Known Bugs          :  Some sectors bugs at times, but
		       they do not matter gameplay.

Also notice 	    :  Because of sector/wall limits and huge size, map didnīt live up
                       to itīs full potential. Iīm very sorry about.

This map is made by user of Duke Nukem 3D 
and it is not supported by 3D Realms.


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